STEAM Education

To build a solid foundation in science, technology, and mathematics, unleash students’ potential in innovation, and equip them with 21st-century competencies, nurturing future talents.

STEAM Education

Our Strategies:

STEAM for All

• Provide a wide variety of STEAM learning activities like Interdisciplinary Project, PBL to cultivate an atmosphere conducive to STEAM learning and identify and nurture talented students.

STEAM in action CUHK project

STEAM in action CUHK project

STEAM for Fun

• Incorporate more innovation and technology elements into the curriculum to nurture students’ interest and capabilities in science and technology from an early age.

• A-school has been appointed as a Champion school in the CUHK-JC AI for Future project, offering an AI education curriculum.

• Organize out-of-classroom experiential learning activities and exchange tours to enhance students’ understanding of our country’s outstanding achievements, widen their horizons, and cultivate a sense of national identity.

Students showcased their project work in the DSS Inno Gala.

Students showcased their project work in the DSS Inno Gala.

Students showcased their project work in the Learning and Teaching Expo

Students showcased their project work in the Learning and Teaching Expo.

Students showcased their project works in the Bett Show in UK

Students showcased their project works in the Bett Show in UK

Students showcased their project works in the Bett Show in UK.

STEAM for Diversity

• Offer enriched training programs for gifted students.

• Provide advanced training courses on I&T (e.g., Big Data, quantum computing) through Off-school Advanced Learning Programs.

• Organize or participate in quality STEAM activities at school, inter-school, territory-wide, or international levels.

Best Use of Technology Award in Building Our Future Grand Challenge 2023 Competition

Best Use of Technology Award in Building Our Future Grand Challenge 2023 Competition

Students won awards in the Unity VR/AR Design Competition

Students won awards in the Unity VR/AR Design Competition.

Students won awards in the Inter-School IT Elite Challenge Competition

Students won awards in the Inter-School IT Elite Challenge Competition.